Territory Capture introduces a new area of space
called the Origin Sector. This area of space consists of zones that may be composed of one or more systems. Compete with other Alliances to earn the most points during a zone’s takeover to own that zone and add it to your Alliance’s Territory. As long as your Alliance owns the zone, all members of your Alliance will have access to the benefits associated with that zone. Zones are adjacent to your Alliance’s territory if there’s a warp path that connects it directly to any of your Alliance’s owned zones. Tier is represented with this icon The Embassy is the main hub for all information and activity in the associated zone. You will be able to find the following in every
Embassy: Every zone in the Origin Sector has its own Embassy which can be accessed through any system that is part of that zone. TakeoversEvery zone has a scheduled takeover time every week during which Alliances may sign up to join that zone’s takeover and score points. The Alliance that scores the most points during a zone’s takeover will be the owners of that zone. Joining a Takeover
Adjacent Zones Example: Zone A is adjacent to zones B and C but not adjacent to zone D because there is no direct warp path from zone A to zone DJoining a takeover when your Alliance territory is not contiguous
Scoring Points During a Takeover
Time and Duration
Zone Slots
Ownership BenefitsAlliances that own zones can enjoy the following benefits: Owner Exclusive Housing
Owner Exclusive Mining
Services The owning Alliance can activate services associated with their zone. Available services rotate after every takeover. The Embassy displays available services for the current ownership period as well as the upcoming services that will become available at the end of the next takeover. The currently available services will be replaced by the upcoming services at the end of the next takeover. Example: The “Construction Speed Enhancer” that’s available now will be replaced by the same service at the end of the next takeover. The owning Alliance will not have access to 2 “Construction Speed Enhancer” services at the end of the next takeover because the currently available service goes away
Activating Services
Service Benefits
ResourcesThe Origin Sector introduces a new type of resources called Alliance Resources. These resources belong to your Alliance and will appear in a new screen viewable through your Alliance UI. Alliance Resources are required to join takeovers and to activate services.
Deep SpaceDeep space systems are marked by a unique icon when viewed from your galaxy map. You will not be able to view into deep space systems unless you have a ship or station present. In order to relocate your station into a deep space system, you may have one ship out in the space of the target system that you want to move to. What are the ROE rules in Star Trek Fleet Command?ROE = Rules of Engagement - are a set of rules agreed either external to the game (Discord for example) or internally as in" a gentleman's agreement" whereby players are encouraged to follow to create a reasonable balance to allow mutual growth and progression.
How can you tell if someone is OPC in Star Trek Fleet Command?Fandom. How do i check if a miner is OPC? You merely 'click' on it and then scan.. note the small "i" in the middle (ie: information) and it will show the Protected Cargo amount.
Can you cheat in Star Trek Fleet Command?Those in-game purchases allow you to do things like get more resources quickly or unlock other characters. As an extension of that, as you'd expect, there are no official cheats available for the game that let you make the process of exploring and upgrading your station less arduous.
What is UPC in Star Trek Fleet Command?UPC = Unprotected cargo. You will incur the wrath of most players if you attack ships on nodes with no cargo shown in the rewards box at the bottom of the screen when you scan a ship. If cargo is shown in that box then it is UPC and you should be ok, depending on the ROE of your alliance.
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